
Action
Action
Games where you overcome physical challenges in real time: you react quickly, aim and coordinate what you see with what your hands do, often with little time to think.
Also known as: action game, action video game
This is a basic entry: it has the definition and the classification. Full entries add history, games and a demo.
History
- 1962Origin
Spacewar! (1962), one of the first video games, was already a real-time duel of reflexes and aim, and the first action arcade games grew out of it.
Action game (Wikipedia) - 1978
Space Invaders, with enemies that fire back and multiple lives, opens the golden age of arcades, dominated by action games.
Action game (Wikipedia) - 1980
Pac-Man popularises action built around a character rather than shooting.
Action game (Wikipedia)
Subgenres
- Action-adventureYou combine real-time combat and reflexes with exploring a world, collecting and using items, and solving puzzles that open the way forward.
- ArcadeShort, intense sessions with simple controls and rules you grasp instantly, where you try to last longer and beat the high score. They were born in coin-operated machines, and their style lives on in today's games.
- Beat 'em upYou advance through a level fighting waves of enemies that surround you hand to hand, with punches, grabs and sometimes objects from the setting used as weapons.
- Block breakerYou move a paddle along the edge of the screen to bounce a ball into the level's blocks and break them all, without letting the ball get past you.
- CollectathonYou explore wide worlds hunting for huge numbers of items, and gathering them isn't optional: what you collect unlocks new levels and brings you closer to the end.
- FightingAn action game in which you control a fighter in close combat against one or more opponents, usually over several rounds, and win by reading their intentions and punishing their mistakes with well-timed attacks.
- Hack and slashYou fight groups of enemies up close with swords or other blades, chaining quick attacks into flashy combos and dodging at the right moment.
- Immersive simYou move through a world made of consistent systems (physics, stealth, AI, abilities) that react to each other, and solve each situation your own way: fighting, sneaking or finding a way out nobody scripted.
- Multiplayer online battle arenaTwo teams, often of five, each control a single hero with unique abilities; alongside automatic waves of troops they push down lanes to destroy the enemy base, levelling up and buying items along the way.
- MusicMusic is at the heart of play: you perform, follow, create or mix songs, and what you do is measured against the score or the beat.
- Party gameA collection of short, easy-to-learn minigames for playing in a group, usually on the same couch, in a casual contest where anyone can win.
- PlatformerAn action game whose main challenge is moving a character through a space of platforms at different heights, mostly by jumping, while avoiding falls and obstacles.
- StealthYou make progress without being spotted: you hide in shadows, study guards' patrols and lines of sight, and would rather slip past unseen than fight.
- SurvivalYour goal is to stay alive as long as you can: you manage scarce resources such as food, health or ammunition while facing a hostile environment and overwhelming threats.
- Vehicular combatYou drive an armed vehicle, such as a car or a tank, and aim to destroy rival vehicles in arenas or on tracks, combining driving and aiming.