
Role-playing
Soulslike
A demanding action RPG where you study each enemy's patterns and manage your character's stamina to dodge and strike at the right moment. Rest points are scarce, and when you die you lose what you have gathered unless you make it back to recover it.
Also known as: souls-like, Soulsborne
This is a basic entry: it has the definition and the classification. Full entries add history, games and a demo.
History
- 2009Origin
FromSoftware and Hidetaka Miyazaki created the subgenre with Demon's Souls (2009); the name comes from Dark Souls (2011).
Soulslike (Wikipedia) - 2011
Dark Souls cements the genre's conventions and gives it its name.
Soulslike (Wikipedia)